The FreeBSD Diary

The FreeBSD Diary (TM) Remember
I remember
[ HOME | TOPICS | INDEX | WEB RESOURCES | BOOKS | CONTRIBUTE | SEARCH | FEEDBACK | FAQ | FORUMS ]

Things look quiet here. But I've been doing a lot of blogging at dan.langille.org because I prefer WordPress now. Not all my posts there are FreeBSD related. I am in the midst of migrating The FreeBSD Diary over to WordPress (and you can read about that here). Once the migration is completed, I'll move the FreeBSD posts into the new FreeBSD Diary website.

Cross compiling on AMD64 - the teaser 14 October 2005
Need more help on this topic? Click here
This article has 1 comment
Show me similar articles

Cross compiling is the act of compiling for one platform (e.g. i386) when on another (e.g. AMD 64). Why is this interesting to me? I have an AMD 64 3000+ with 1GB of RAM running on an ASUS A8V Deluxe1. It's acting as my gateway right now. Needless to say, it is very under utilized.

Recently, I've been consolidating my machine room and getting rid of older, slower machines. As a result, the services provided by these boxes have been moved onto faster boxes. One of these services is building world. I don't like building world on my laptop. It's slow and too much wear and tear on a laptop drive can't be good for it. ;)

The solution, Build world on your fast box, install on your slow box I've been doing that since early 2001, nearly 6 years. However, that was when everything I owned ran the same version of FreeBSD. But now I have FreeBSD 4.11 and FreeBSD 6.0-RC1 running here. I might also have FreeBSD 5.4 running soon (as a testing platform for the best backup solution. I want my AMD 64 to run in amd64 mode, not i386. And I want it to build for all those targets.

1 - I erroneously reported my mainboard as an ASUS ASUS A8V-E Deluxe when I first published this article. And, for what it's worth, this machine is no longer my gateway. - 29 December 2005

Solutions I thought about and discarded

When I first thought about this, I had a few bright ideas, all discarded.

multiple machines
Nope. I didn't like this one. Too much to look after and I'd like to do this all on one machine
multi-boot
I thought about multi-booting the system. Each time I wanted to build for 5.x, I'd boot the system into 5.x, build, and then install. That would work. But it's ugly. I could only install for one version at a time, and builds would happen serially instead of in parallel. It would also prevent me from running other services on the box, such as a database server. I can't be developing FreshPorts with a database server that's not up all the time.
jails
I could install a jail under 6.0 and run 4.x or 5.x in that jail. That would work. But there are overheads associated with a jail. It's like having another machine to look after.
emulation
I could run a virtual machine on each box and run the appropriate OS within that machine and then build from there. Sorry, but that's too much like running jails and I already discarded that idea. In addition, there was some question as to performance. Yes, I'm just building world here, but I'd like to do it quickly.

So what solution did I choose?

I went with something very simple. It's fast, it's efficient, and it works. Well, it works so far. I have managed to build world and a kernel. I have not tested the output, but the preliminary results are very promising.

I hope to get to this final testing this weekend and have something more than just a teaser for you next week.


Share
Need more help on this topic? Click here
This article has 1 comment
Show me similar articles